Nintendo to produce its own edition of the Xbox Adaptive Controller that would have worked on any system.
Former Nintendo of America president Reggie Fils-Aimé said that in the early days of Nintendo Switch, the company encouraged through the Xbox adaptive controller. In an interview with Inverse (opens in a new tab), he claimed that Nintendo sees the Xbox device “as a starting point” for creating its own platform-agnostic accessibility controller.
This means that the controller would most likely have been compatible with other consoles, in all likelihood adding current-generation machines such as PS5 and Xbox Series X|S. But since Fils-Aimé left Nintendo, the fate of the controller is on hold.
“I hope the effort has continued. I don’t know if that’s the case or not,” he said of the device. The other systems are presented and shared with consumers as temporarily as possible. “
We have no design details for Nintendo’s possible adaptive controller. So, we don’t know how much inspiration the Microsoft company took to design a platform that can only be used by gamers with disabilities.
However, a proprietary driver that runs on other platforms comes in handy. But it’s hard to say how far Nintendo would have taken the controller’s accessibility features.
Since then, Nintendo has continued to produce controllers that are compatible with non-Nintendo systems. A recent Steam update was added for the Switch’s Joy-Con controllers, as well as several of its Nintendo Switch Online-exclusive pads, such as the N64 wireless controller.
Accessibility, in general, is something Nintendo has fallen far behind. Sony and Ubisoft, in particular, have made great strides in offering full accessibility features for their games. And Microsoft’s Xbox Adaptive Controller tries to make Xbox games available to gamers across the board. life.
However, while innovative, the Xbox Adaptive Controller is rarely faulty. It’s more expensive than the Xbox Wireless Controller, has shortcomings when it comes to button mapping, and is complicated to set up in the first place.
If Nintendo had noticed that its own adaptive controller had come true, it would have remedied the shortcomings of its Xbox inspiration. However, we agree with Reggie here; we would like to see this controller on the market, especially if it can be used on all consoles.
Rhys is a hardware editor for TechRadar Gaming, and although he is relatively new to the position, he has been writing professionally for years. With a degree in media, writing and production, Rhys has delighted in creating written content for application developers, IT. companies, toy sellers and the main Site of TechRadar. However, his true passions lie in video games, television, audio, and home entertainment. o Sea of thieves.
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