Esports Entertainment Group (NASDAQ:GMBL – Get Rating) is one of 33 publicly traded corporations in the “recreational and entertainment services” sector, but what is its weight compared to its peers?We will compare Esports Entertainment Group to corporations founded on the strength of their dividends, earnings, risk, profitability, valuation, institutional ownership and analyst recommendations.
Profitability
This table compares the net margins, equity and assets of Esports Entertainment Group and its peers.
This is a breakdown of existing recommendations for Esports Entertainment Group and its peers, as reported through MarketBeat. com.
Esports Entertainment Group recently has a consensus value target of $11. 00, suggesting a potential accumulation of 2,616. 05%. As a group, “recreational and entertainment services” companies have a potential accumulation of 45. 79%. imaginable top increase, analysts from equity studios obviously believe that esports Entertainment Group is more favorable than its peers.
Risk and volatility
Esports Entertainment Group has a beta of 1. 08, indicating that its percentage value is 8% more volatile than the S
Internal and institutional ownership
19. 8% of Esports Entertainment Group’s shares are held by institutional investors. Comparatively, 34. 7% of the shares of all “Leisure and Entertainment Services” corporations are held by institutional investors. 16. 2% of Esports Entertainment Group’s shares are held by insiders. Comparatively, 25. 2% of the shares of all “recreational and entertainment services” corporations are held through corporate insiders. Strong institutional ownership indicates that a company’s giant fund managers, endowments, and hedging budget are poised for long-term growth.
Valuation and benefits
This table compares the gross revenue, earnings consistent with the consistent percentage (EPS) and valuation of Esports Entertainment Group and its peers.
Esports Entertainment Group pairs have higher revenues, but lower revenues than Esports Entertainment Group. Esports Entertainment Group trades at a lower price-to-earnings ratio than its peers, indicating that it is lately more than other corporations in its industry.
Summary
Esports Entertainment Group outperforms its peers by 7 of the thirteen points compared.
Esports Entertainment Group Company Profile (Get Feedback)
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. The company operates Vie. bet, a platform focused on esports; Sportnation. bet, a bookmaker and online casino; iDefix, a casino platform; Bethard, a bookmaker and online casino; Vie. gg, an online sports betting site; and ggCircuit, a medium LAN control software for managing mission-critical functions such as game licensing and payments. It also organizes professional and amateur esports events. The company was formerly known as VGambling, Inc. and replaced its name with Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc. se incorporated in 2008 and was founded in St. Julian’s, Malta.
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